Tuesday, September 30, 2008

Annotated Bibliography-Book Two- Ordinary World and Call to Adventure

Cameron Bradley

Annotated Bibliography

 

Vogler, Christopher. The Writer’s Journey: Mythic Structure for Writers. Studio City:

Michael Wiese Productions, 2007.

 

Summary

Book two of the Writer’s journey describes the stages of a story called the ordinary world and the call the adventure.  These two stages deal with setting the foundation of the book from the title to the characters in the story.  Both of these stages also help the story move forward before a drastic change sparks the met of the story.  The ideas expressed in these stages must be in contrast to the rest of the story. 

            The ordinary world and call to adventure create a view of what the world is the book is supposed to be.  The ordinary world can deal with showing the audience the hero from the story.  Ideas of a prologue can also be expressed.  Anything that sets a clear view of an average day can be considered the ordinary world.  The call to adventure deals with a problem that contrasts the ordinary world.  This problem must be acted upon or the ordinary world will face a terrible ordeal.  The hero must decide in this stage whether he or she should act upon the action or deny they problem. 

 

Reaction

            This part of the book seems to be the most boring when telling a story.  Ironically, the most important ideas must be expressed in this stage.  Without this stage; the foundations of the story will fall apart and there will be not story.  Of course this part of the story may parallel with the real world.  That may e the element that bores the reader at first.  Once the problem arises, the audience starts to get excited. 

 

Questions

1.     What are some good ways to establish what is at stake in the story?

2.     Does the dramatic questions really have to be introduced here? Can it be at the end?

3.     What are some warnings that the all of adventure is about to occur? How can I predict a foreshadowing event?

 

Terms

1.     Noir-adj-of or relating to crime in literature

The Dark Knight painted a great picture for the noir genre by telling a dark police story. 

2.     Gauntlet-idiom- accepting to act upon a challenge

Spiderman decided to accept the gauntlet to save the city. 

3.     Synchronicity-noun- the sequence of events that are set to have meaning

The synchronicity of the events made the story easy to understand.  

1 comment:

Kathleen "Kat" Robinson-Malone said...

Cameron,

Your blog is awesome. You are doing a great job!!

Kat